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AaKoo’s Game Lab

Home for a Game Design Praxiologist and Ludic Gallerist

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Tag: analysis

Preparing for GDC

As the Game Developers Conference is approaching I want to show you the slides that I uploaded last week for the conference site.

I only wish that my flu would now lost its hold on me so that I could continue with my tentative analysis of idea generation study data and make some final touches on the slide set.

But here is the current one:

Posted on February 12, 2008Author aakooCategories Conferences, SlidesTags analysis, GDC, Idea Generation2 Comments on Preparing for GDC
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