I was supposed to give a speech at Mobile Games Seminar, L.A. this September about creativity techniques in game design (more specifically about game idea generation techniques that we have developed in GameSpace project) as I stated in the previous post.
Unfortunately and surprisingly, the seminar was cancelled two weeks ago without any detailed explanations. This is kind of new to me and I really did not expect this from GDC organization…Â
Fortunately my un-refundable plain tickets are not wasted, since I have planned all along to visit Seattle and Microsoft during the same trip. Now I just have more time to spend in the wonderful Seattle!
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