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	<title>Comments for AaKoo's Game Lab</title>
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	<link>http://aakoosgamelab.com</link>
	<description>Sliced experiences on games and game studies</description>
	<lastBuildDate>Sun, 27 Feb 2011 07:26:36 +0000</lastBuildDate>
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		<title>Comment on VNA and Pelixi competition by VNA Cards, 1-2-3- homemade DIY &#171; Webgrizzly&#8217;s Blog</title>
		<link>http://aakoosgamelab.com/2008/05/28/vna-and-pelixi-competition/#comment-3766</link>
		<dc:creator><![CDATA[VNA Cards, 1-2-3- homemade DIY &#171; Webgrizzly&#8217;s Blog]]></dc:creator>
		<pubDate>Sun, 27 Feb 2011 07:26:36 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/?p=63#comment-3766</guid>
		<description><![CDATA[[...] to the right direction, and I got the VNA card templates. Next, I bought cardboard paper and glue, printed out the VNA cards and I was ready to cut &amp; paste &#8212; the old [...]]]></description>
		<content:encoded><![CDATA[<p>[...] to the right direction, and I got the VNA card templates. Next, I bought cardboard paper and glue, printed out the VNA cards and I was ready to cut &amp; paste &#8212; the old [...]</p>
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		<title>Comment on VNA and Pelixi competition by Tweets that mention VNA and Pelixi competition « AaKoo’s Game Lab -- Topsy.com</title>
		<link>http://aakoosgamelab.com/2008/05/28/vna-and-pelixi-competition/#comment-3673</link>
		<dc:creator><![CDATA[Tweets that mention VNA and Pelixi competition « AaKoo’s Game Lab -- Topsy.com]]></dc:creator>
		<pubDate>Mon, 21 Feb 2011 20:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/?p=63#comment-3673</guid>
		<description><![CDATA[[...] This post was mentioned on Twitter by Tuija Aalto, webgrizzly. webgrizzly said: RT @tuija: @webgrizzly Check this out regarding VNA cards http://aakoosgamelab.com/2008/05/28/vna-and-pelixi-competition/ #yleseg [...]]]></description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Tuija Aalto, webgrizzly. webgrizzly said: RT @tuija: @webgrizzly Check this out regarding VNA cards <a href="http://aakoosgamelab.com/2008/05/28/vna-and-pelixi-competition/" rel="nofollow">http://aakoosgamelab.com/2008/05/28/vna-and-pelixi-competition/</a> #yleseg [...]</p>
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	</item>
	<item>
		<title>Comment on Other materials by karen</title>
		<link>http://aakoosgamelab.com/other-materials/#comment-788</link>
		<dc:creator><![CDATA[karen]]></dc:creator>
		<pubDate>Sun, 09 May 2010 15:08:17 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/?page_id=77#comment-788</guid>
		<description><![CDATA[Thank you for making these available. Nice to meet you at Future Play 2010!]]></description>
		<content:encoded><![CDATA[<p>Thank you for making these available. Nice to meet you at Future Play 2010!</p>
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		<title>Comment on Theoretical Philosophy and Thought Experiments by John</title>
		<link>http://aakoosgamelab.com/2009/06/23/theoretical-philosophy-and-thought-experiments/#comment-650</link>
		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Wed, 10 Feb 2010 09:59:47 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/?p=125#comment-650</guid>
		<description><![CDATA[Hi. Do not stop your researches.]]></description>
		<content:encoded><![CDATA[<p>Hi. Do not stop your researches.</p>
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	<item>
		<title>Comment on About by Creativity Techniques for Game Design and Game Idea Generation « The Acagamic</title>
		<link>http://aakoosgamelab.com/about/#comment-605</link>
		<dc:creator><![CDATA[Creativity Techniques for Game Design and Game Idea Generation « The Acagamic]]></dc:creator>
		<pubDate>Thu, 17 Dec 2009 23:35:29 +0000</pubDate>
		<guid isPermaLink="false">#comment-605</guid>
		<description><![CDATA[[...] Annakaisa Kultima is a game designer, game researcher, and very creative person, who works at the Game Research Lab of the Finnish University of Tampere. She focuses among other things on game idea generation with digital games. She uses general lateral thinking and idea engineering approaches to develop game specific ideas (similar to the German company called Zephram run by a former student colleague of mine). As with many idea engineering techniques, it is important to stimulate one&#8217;s creativity first, given a question or topic that people start thinking about. In a process of iterative refinement the large array of collected ideas is then filtered according to the more specific application area as in this case, digital games. Annakaisa&#8217;s slides themselves are a stimulating, colorful collection of interesting points, which I hope will inspire you as well. [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Annakaisa Kultima is a game designer, game researcher, and very creative person, who works at the Game Research Lab of the Finnish University of Tampere. She focuses among other things on game idea generation with digital games. She uses general lateral thinking and idea engineering approaches to develop game specific ideas (similar to the German company called Zephram run by a former student colleague of mine). As with many idea engineering techniques, it is important to stimulate one&#8217;s creativity first, given a question or topic that people start thinking about. In a process of iterative refinement the large array of collected ideas is then filtered according to the more specific application area as in this case, digital games. Annakaisa&#8217;s slides themselves are a stimulating, colorful collection of interesting points, which I hope will inspire you as well. [...]</p>
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	<item>
		<title>Comment on Other materials by aakoo</title>
		<link>http://aakoosgamelab.com/other-materials/#comment-583</link>
		<dc:creator><![CDATA[aakoo]]></dc:creator>
		<pubDate>Wed, 02 Dec 2009 18:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/?page_id=77#comment-583</guid>
		<description><![CDATA[The English version for the instructions is available in the guide book: http://gamelab.uta.fi/gamespacetool/FILES/Tools/GuideBook_for_GameSpaceIdeaTools.pdf]]></description>
		<content:encoded><![CDATA[<p>The English version for the instructions is available in the guide book: <a href="http://gamelab.uta.fi/gamespacetool/FILES/Tools/GuideBook_for_GameSpaceIdeaTools.pdf" rel="nofollow">http://gamelab.uta.fi/gamespacetool/FILES/Tools/GuideBook_for_GameSpaceIdeaTools.pdf</a></p>
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		<title>Comment on Talking about casual games in Gamers in Society seminar by Nicolaj Schweitz &#187; Blog Archive &#187; Casual game, gaming, playing, gamer, game player&#8230;</title>
		<link>http://aakoosgamelab.com/2007/04/30/talking-about-casual-games-in-gamers-in-society-seminar/#comment-560</link>
		<dc:creator><![CDATA[Nicolaj Schweitz &#187; Blog Archive &#187; Casual game, gaming, playing, gamer, game player&#8230;]]></dc:creator>
		<pubDate>Fri, 09 Oct 2009 15:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/2007/04/30/talking-about-casual-games-in-gamers-in-society-seminar/#comment-560</guid>
		<description><![CDATA[[...] post because I recently read a paper seeking to define the term casual in relation to video games (check the presentation slides that comes with it). Then I found a post on indiegamer.com discussing this very [...]]]></description>
		<content:encoded><![CDATA[<p>[...] post because I recently read a paper seeking to define the term casual in relation to video games (check the presentation slides that comes with it). Then I found a post on indiegamer.com discussing this very [...]</p>
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	<item>
		<title>Comment on Theoretical Philosophy and Thought Experiments by Ian Dengler</title>
		<link>http://aakoosgamelab.com/2009/06/23/theoretical-philosophy-and-thought-experiments/#comment-513</link>
		<dc:creator><![CDATA[Ian Dengler]]></dc:creator>
		<pubDate>Wed, 24 Jun 2009 15:20:06 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/?p=125#comment-513</guid>
		<description><![CDATA[Thank you. Hope you prosper in your game research (cold weather is one of the great games of the universe)]]></description>
		<content:encoded><![CDATA[<p>Thank you. Hope you prosper in your game research (cold weather is one of the great games of the universe)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Theoretical Philosophy and Thought Experiments by aakoo</title>
		<link>http://aakoosgamelab.com/2009/06/23/theoretical-philosophy-and-thought-experiments/#comment-512</link>
		<dc:creator><![CDATA[aakoo]]></dc:creator>
		<pubDate>Wed, 24 Jun 2009 12:48:05 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/?p=125#comment-512</guid>
		<description><![CDATA[And to emphasize to the readers of this blog, this thesis has nothing to do with games research, even though I am currently building connections between these topics in my head! :D]]></description>
		<content:encoded><![CDATA[<p>And to emphasize to the readers of this blog, this thesis has nothing to do with games research, even though I am currently building connections between these topics in my head! <img src='http://s0.wp.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>Comment on Theoretical Philosophy and Thought Experiments by aakoo</title>
		<link>http://aakoosgamelab.com/2009/06/23/theoretical-philosophy-and-thought-experiments/#comment-511</link>
		<dc:creator><![CDATA[aakoo]]></dc:creator>
		<pubDate>Wed, 24 Jun 2009 12:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/?p=125#comment-511</guid>
		<description><![CDATA[Ok, here comes the summary in English: 

In this master’s thesis, I am exploring though experiments as a philosophical method. I will present the central theoretical approaches and examine two different thought experiments in details.

The methodological discussion of thought experiments has been so far dealing with ontological, epistemological and normative questions. For instance, it can be said that ontologically thought experiments are experiments, mental models or procedures. Epistemologically thought experiments are interesting because of the problem of informativeness: if thought experiments are expected to bring about new knowledge, where does this information comes from? It can be argued that knowledge is either constructed in the process of building the theory, platonically with a help of pure reasoning or by exposing modal intuitions that are evolutionarily reliable.

Normative theory of thought experiments is pursuing to form criteria for evaluating thought experiments. Based on the argumentative theory, thought experiments should be examined as arguments and thus according to general principles of logical reasoning. However, the argumentative approach seems to be too narrow to explain the role of the thought experiments in philosophical discussions. From one thought experiment, different kinds of arguments can be formed and with the help of them, the discussion can be led to surprising directions. In this thesis, I will present a framework, which will help to evaluate and develop thought experiments as processes. This approach will take the two-sided, argumentative and narrative, nature of thought experiments into account. 

Frank Jacksons Mary is a good example of diverse thought experiment process. During the more than twenty years of discussion concerning this particular thought experiment has invited many different interpretations and thus different theoretical standpoints of the philosophical theory in question, physicalism. Jacksons thought experiment has gained its “own life” and transforms easily from metaphysical problem into epistemological case.

Counterexamples of Edmund Gettier seem to be a different case. Traditionally the Gettier examples have been seen as strong evidence against the definition of knowledge as justified true belief, but Gettiers thought experiment can also be examined critically. In the case of Gettier there is a possibility to find new approaches to epistemological discussion in the same manner than with Jacksons thought experiments.

Keywords: Philosophy, metaphilosophy, philosophy of science, thought experiments, narrativity, argumentation

(it is fast translation, so it might be slightly clumsy)]]></description>
		<content:encoded><![CDATA[<p>Ok, here comes the summary in English: </p>
<p>In this master’s thesis, I am exploring though experiments as a philosophical method. I will present the central theoretical approaches and examine two different thought experiments in details.</p>
<p>The methodological discussion of thought experiments has been so far dealing with ontological, epistemological and normative questions. For instance, it can be said that ontologically thought experiments are experiments, mental models or procedures. Epistemologically thought experiments are interesting because of the problem of informativeness: if thought experiments are expected to bring about new knowledge, where does this information comes from? It can be argued that knowledge is either constructed in the process of building the theory, platonically with a help of pure reasoning or by exposing modal intuitions that are evolutionarily reliable.</p>
<p>Normative theory of thought experiments is pursuing to form criteria for evaluating thought experiments. Based on the argumentative theory, thought experiments should be examined as arguments and thus according to general principles of logical reasoning. However, the argumentative approach seems to be too narrow to explain the role of the thought experiments in philosophical discussions. From one thought experiment, different kinds of arguments can be formed and with the help of them, the discussion can be led to surprising directions. In this thesis, I will present a framework, which will help to evaluate and develop thought experiments as processes. This approach will take the two-sided, argumentative and narrative, nature of thought experiments into account. </p>
<p>Frank Jacksons Mary is a good example of diverse thought experiment process. During the more than twenty years of discussion concerning this particular thought experiment has invited many different interpretations and thus different theoretical standpoints of the philosophical theory in question, physicalism. Jacksons thought experiment has gained its “own life” and transforms easily from metaphysical problem into epistemological case.</p>
<p>Counterexamples of Edmund Gettier seem to be a different case. Traditionally the Gettier examples have been seen as strong evidence against the definition of knowledge as justified true belief, but Gettiers thought experiment can also be examined critically. In the case of Gettier there is a possibility to find new approaches to epistemological discussion in the same manner than with Jacksons thought experiments.</p>
<p>Keywords: Philosophy, metaphilosophy, philosophy of science, thought experiments, narrativity, argumentation</p>
<p>(it is fast translation, so it might be slightly clumsy)</p>
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