<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: NG 2007: LocoRoco and the Singing Aibo</title>
	<atom:link href="http://aakoosgamelab.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/feed/" rel="self" type="application/rss+xml" />
	<link>http://aakoosgamelab.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/</link>
	<description>Sliced experiences on games and game studies</description>
	<lastBuildDate>Mon, 19 Nov 2012 00:17:22 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: aakoo</title>
		<link>http://aakoosgamelab.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-20</link>
		<dc:creator><![CDATA[aakoo]]></dc:creator>
		<pubDate>Thu, 14 Jun 2007 12:57:01 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-20</guid>
		<description><![CDATA[One has to be interesting, one way or another. ;)]]></description>
		<content:encoded><![CDATA[<p>One has to be interesting, one way or another. <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Kirriemuir</title>
		<link>http://aakoosgamelab.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-19</link>
		<dc:creator><![CDATA[John Kirriemuir]]></dc:creator>
		<pubDate>Thu, 14 Jun 2007 08:50:02 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-19</guid>
		<description><![CDATA[Interesting shoes.]]></description>
		<content:encoded><![CDATA[<p>Interesting shoes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: soppa</title>
		<link>http://aakoosgamelab.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-17</link>
		<dc:creator><![CDATA[soppa]]></dc:creator>
		<pubDate>Thu, 07 Jun 2007 12:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-17</guid>
		<description><![CDATA[I got it via the e-mail. ;)]]></description>
		<content:encoded><![CDATA[<p>I got it via the e-mail. <img src='http://s1.wp.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: aakoo</title>
		<link>http://aakoosgamelab.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-13</link>
		<dc:creator><![CDATA[aakoo]]></dc:creator>
		<pubDate>Tue, 05 Jun 2007 11:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-13</guid>
		<description><![CDATA[Hey, that sounds actually pretty ok and reasonable. Thanks for this! Where did you find this book?]]></description>
		<content:encoded><![CDATA[<p>Hey, that sounds actually pretty ok and reasonable. Thanks for this! Where did you find this book?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: soppa</title>
		<link>http://aakoosgamelab.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-11</link>
		<dc:creator><![CDATA[soppa]]></dc:creator>
		<pubDate>Tue, 05 Jun 2007 06:27:58 +0000</pubDate>
		<guid isPermaLink="false">http://gameslices.wordpress.com/2007/05/31/ng-2007-locoroco-and-the-singing-aibo/#comment-11</guid>
		<description><![CDATA[I just received &quot;The Video Game Style Guide and Reference Manual&quot; which is basically a book full of definitions. I though you might be interested in a definition of &quot;casual game&quot;. Here we go:

&quot;An easy-to-learn game targeted at and/or played by people without extensive videogame experience. The idea of casual games emerged
as a marketing concept used to describe titles targeted at people who do not typically play popular console or PC games. There is no hard criteria regarding what makes a game casual or not, but in general, casual games tend to be simple action, puzzle, card or strategy games played on a PC or mobile device and are often downloadable for free or for a small fee.
A casual gamer is someone who plays these games and/or someone who plays games only occasionally. Example:Casual games such as
Bejeweledand Diner Dash are so easy to understand that even non-gamers
can instantly see their appeal.&quot; 

See you!]]></description>
		<content:encoded><![CDATA[<p>I just received &#8220;The Video Game Style Guide and Reference Manual&#8221; which is basically a book full of definitions. I though you might be interested in a definition of &#8220;casual game&#8221;. Here we go:</p>
<p>&#8220;An easy-to-learn game targeted at and/or played by people without extensive videogame experience. The idea of casual games emerged<br />
as a marketing concept used to describe titles targeted at people who do not typically play popular console or PC games. There is no hard criteria regarding what makes a game casual or not, but in general, casual games tend to be simple action, puzzle, card or strategy games played on a PC or mobile device and are often downloadable for free or for a small fee.<br />
A casual gamer is someone who plays these games and/or someone who plays games only occasionally. Example:Casual games such as<br />
Bejeweledand Diner Dash are so easy to understand that even non-gamers<br />
can instantly see their appeal.&#8221; </p>
<p>See you!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
